Tag: ux week
How to blow up the cubicle culture and start gamestorming your creativity
Dave Gray, co-author of "Gamestorming," the 2010 book about collaboration for innovators, says the cubicle layout of your average business office is great for efficiency, but the worst possible design for creativity. In this video, Gray lays out the basics of gamestorming. It's worth a look for anyone hoping to spawn the Next Big Thing.