NICTA gets an additional $42 million grant for 2015-16
Minister Assisting for the Digital Economy, Senator Kate Lundy, announced the additional funding during a visit to NICTA’s headquarters in Sydney earlier this month.
Minister Assisting for the Digital Economy, Senator Kate Lundy, announced the additional funding during a visit to NICTA’s headquarters in Sydney earlier this month.
Computers are not great at getting animated characters from one point to another. For long, this has posed a sticky problem for scientists and game developers. Consequently, on-screen personas are jumpy, awkward and plain inefficient — though these probably add a comic element to animated shows, in games the lapse can be critical to users, and certainly strain the resources of a computer.
Outside gaming, NICTA’s technology can be used to improve the delivery of gaming and virtual environments that are increasingly being used for online learning and training. It also can be used for telemedicine programs that involve exchanging large datasets and for bandwidth-intensive data like3D scans and x-rays.
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